TWC Renders 10 – Incense Burner Turntable
I’ve been working on this incense burner thingy for the past couple days. Here is a turntable of the model with basic texturing. I may use it for the center of the courtyard.
work by David Golden
I’ve been working on this incense burner thingy for the past couple days. Here is a turntable of the model with basic texturing. I may use it for the center of the courtyard.
This is a turntable render video of one of the statues that go along the ridges on the corners of the roof. It’s probably a little more detailed than it needs to be since they are tiny and will only be seen from a distance. It will have some kind of stone texture in the end.
Finally the proto-roof is basically done. This structure was the most intensive work so far on the project. It has around 4,000 individual elements, most of which were placed manually one by one to fit the curve and for slight variation. All I have left on it is a tiny bit of texture tweaking and some minor embellishments maybe. No wonder these things are so heavy in real life and have a tricky way of crushing the buildings they adorn.
Got the moon gate in this one, which will have ivy growing on it later, and a wall intersection and an entrance door. Note that the ground texture is just a simple repeating texture for testing purposes, it’s only there to provide the renderer with a photographic color range for bounced light transfer. The real ground will be done later.
These show tenative textures for the left stair grouping. I tried a variety of brick tectures on the stair-walls of different groups, but will probably standardize them in the end. The colorful grid texture that will appear in many of these renders is used for reference in laying out UVs for texture placement, and signifies an object that has not yet been textured. In this case, it’s a giant incense burner thing which will be sculpted by hand in another program to get a high level of detail.